Studio One 4 Bounce In Place

 

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Hello Presonus dudes and dudettes,
I want to use some instruments in Presonus One 3 and export them to use in another place.
Since the instrument is in mono.....
Since I want mono tracks so I can pan them later....
Since the midi files are in mono....
Can the number one DAW maker in the world, (Presonus) bounce a mono instrument to a mono track without bussing, and auxiary tracks, etc.?
Thank you,
Terry
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Export a stem. If the instrument output is mono you'll get a mono file.
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The instrument track contains that performance data is neither mono or stereo. It is just performance data.
You might want to listen to what the synth is actually producing before you sum to mono. It may be a big beautiful wide stereo preset that really deserves to stay in stereo. And no amount of processing later is likely to restore that as well as it was generated right at the source. We do encourage getting things right at the source and if the imaging is right at the source then why not preserve it.
Some parts do benefit from mono such as bass for example. Or kick perhaps. These are the types of things that sound good in mono and in the centre.
But a lot of other sounds may be better off in stereo. Lead sounds included.
Remember you can always pop the Dual Pan plugin (or whatever plugin from another DAW does this same function) over a stereo track to narrow it down and right down to mono if needed and pan the resultant image anywhere.
Please add your specs to your SIGNATURE.
Search the STUDIO ONE 4 ONLINE MANUAL. Access your MY.PRESONUS account.
OVERVIEW of how to get your issue fixed or the steps to create a SUPPORT TICKET.
Needs to include: 1) One Sentence Description 2) Expected Results 3) Actual Results 4) Steps to Reproduce.

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If the track was recorded as one side of a stereo pair, before you bounce make it mono. In the arrange screen on the track header (you may have to enlarge the track size to see it), look for the stereo/mono button. A sideways 8 means itr thinks its a stereo track. Press that button to make mono, then bounce. In Studio One 4, when working with MIDI data, users often want to print the audio being generated by external MIDI devices to audio. Studio One offers a special feature to accommodate this. The option 'Bounce Selected' renders the selected Instrument Part to a new Audio Event, and places it at the correct Timeline position on a new Audio Track. Studio Bounce - Rebound Aerobics - 17 S Court St, Thunder Bay, Ontario P7A 1C6 - Rated 4.8 based on 23 Reviews 'I love this work out, it's only a half. Get reviews, hours, directions, coupons and more for That Bounce Place at 12400 Owings Mills Blvd Ste A, Reisterstown, MD 21136. Search for other Amusement Places. Jan 20, 2020 Search the STUDIO ONE 4 ONLINE MANUAL. Access your MY.PRESONUS account. OVERVIEW of how to get your issue fixed or the steps to create a SUPPORT TICKET. Needs to include: 1) One Sentence Description 2) Expected Results 3) Actual Results 4) Steps to Reproduce.

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Lawrence wroteExport a stem. If the instrument output is mono you'll get a mono file.

Wow, that's really cool. We can make an audio stem directly from a midi file????
Is this what you meant, Lawrence?
Thank you,
Cheers,
Terry
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I think your question confused both myself and Jemusic a little.
Your initial question asked..
I want to use some instruments in Presonus One 3 and export them to use in another place.
Since the instrument is in mono.....
Since I want mono tracks so I can pan them later....
Since the midi files are in mono...

It's the last sentence that confused the entire thing. As Jemusic correctly said, midi files are not mono or stereo, but the instruments they play can be either, so yes you can import a midi file and stem the audio output of the instrument.
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on Jul 12, 2013 in Presonus Studio One 0 comments

Gary Hiebner shows how easy it is to (literally) bend audio in PreSonus Studio One V2. Can time correcting audio get any simpler and more enjoyable than this?

Audio Bend in Studio One is a great way to time correct your audio. How it works is that it detects the transients in your audio event. It then bends these transients on audio so that it sits on the grid better. This way you can quantize your audio. You can even swing your audio events. Let me show you how this is done. Where this would come in most handy is to correct timing and placements of drum hits. Lets say you’ve recorded a live drummer but they have waivered off the beat slightly. This is where Audio Bend comes in handy.


Step 1 – Detecting Transients

Select a track that you want to correct the timing on. Then click on the Audio Bend icon to show the bend parameters.


First up, on the panel are the detection settings. You have a choice of either the Standard Mode or Sensitive. You’ll use the Sensitive mode when the audio source contains very fine transient details. I’ll stick with the Standard as I will be analyzing a kick hit that has quite definite transients. Click Analyze.


This will analyze the audio source and place bend markers on each transient hit.


Step 2 – Bend Markers

In the Bend Marker section, there is a Threshold slider that you can use to increase or reduce the amount of transients detected. Tweak this until all the transients in your audio are detected. Next to this is the Track settings You can also choose a different mode here. It’s currently set to Drums which is fine for my Kick track. But there are other time stretching algorithms that can be used for solo instruments and more melodic material. Now onto the Actions Menu.


Step 3 – Quantize or Slice

Studio One 4 Bounce In Place

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Under the Actions Menu, you have two options: Slice or Quantize. Slice will slice each transient into its own event. There is an option to add crossfades to each splice and to quantize the slices.

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Stick with Quantize as I don’t want to slice this event up into numerous smaller events. Keep the strength at 100% and click Apply.

You will notice that some of the transient hits change color to red. These transients have been stretched to be placed correctly on the grid. This is a good indication of which transients have been affected. The transient quantization will be determined by the global quantization of the song. Its currently set to 1/16.


Change the Strength amount if you don’t want the quantization to be so precise. This is handy if you want to just correct the timing slightly but still retain the human feel of the track. Click Apply after you change the Strength to apply the changes.

You can also audio bend multiple events at a time. Select the events, and then run through the same process. Detect the audio, set the bend Threshold, choose a timestrech mode and then perform the Quantize of Slice action.


Step 4 – Swing Your Audio

The beauty of Audio Bend is that you can take an audio source that has a straight feel, and add swing to the audio. Let’s apply this to some drums. Run through the same steps as above. Analyze the audio tracks, set the bend Threshold and choose a timestretch mode. Now set a different Quantize mode. Change it to one of the swing quantize settings such as 1/8 60% sw.


This quantize swing Audio Bend setting moves the audio transients to implement some swing. It’s a great way to change the rhythm and feel of your audio events.


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Conclusion

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Studio One provides you with some great tools to manipulate and correct your audio and Audio bend really helps with this. It allows you to quantize your audio in ways that only used to be possible with MIDI. Use it to correct timing issues on your audio, or use it to completely transform your audio pieces into something else.


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